There are few items that almost 'require' particular skill trees, such as Dash Shield - Swiftness 20, but none of them require more than one skill tree. For instance if I have Light Bringer + Preparation for Perfection, or Wings + Spring Shoes, the game will be very easy no matter what skill tree I choose. For a good build you only need items with good synergies. Skill trees are not necessary part of a good build. I don't get what you mean by "All the good builds would require at least two maxed out skill trees". Other abilities are certainly helpful, but not necessary. And if you want to bring one item back, you have to give up other abilities. Well, for a roguelike game it is perfectly normal to lose all your items when you die. It seems that you just want Mystic 20 ability(bring one item back) plus another ability. I think current ability system is pretty well balanced. The game will be too easy if we have two maxed-out skill trees, so they will have to make it harder, but then it will be too difficult for the newbies who start from level 1(i think it is already).
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